Tuesday, December 29, 2009

NOLA "Green" Materials - Construction of Materials & Finishes - 3rd Year

From all our knowledge attained in our Construction of Materials & Finishes class, our final project was to put together a compilation of interior finishes and materials for a space. The space that I was assigned was a coffee shop in New Orleans, Louisiana. Of prime importance was that all our selections be as "green" or sustainable as possible. The recycled glass materials were the less difficult ones to find, with the upholstery and drapery fabrics requiring a lot more research. 
I absolutely love love how my boards came out, they're probably my favorite I've designed thus far. I like how they turned out to be a more abstract interpretation of the project's concept. What I learned from this project: If I'm not feeling motivated to work on a project, which was very much the case, start off by designing the boards and layout. I learned very early on that by the end of a project you're just so burned out with no creativity left to put together decent boards, so that's what I make myself start off with.

The concept for my coffee shop is the New Orleans Mississippi Cityscape. New Orleans is one of over a hundred cities that straddle the Mississippi River, the second largest river in the United States. To New Orleans, the waters of the Mississippi have historic significance dating back to 1763 and plenty of cultural lore connecting it to the river. The focus of the concept is on the city lights of New Orleans reflected in the Mississippi's dark waters. The elements used throughout the design are line and color and the principles represented are repetition and contrast.

1. Flooring: 100% Recycled glass and marble tile.
2. Wall Panel: 100% Recycled glass and resin accent wall panel.
3. Wall Paint: Zero VOC and low odor-emitting paint.
4. Pillow Upholstery: 100% Recycled polyester.
5. Ottoman Upholstery: 100% Recycled polyester.
6. Ceiling System: 30% Post-consumer recycled content.
7. Sofa Upholstery: 100% Recycled polyester.
8. Drapery Fabric: 100% Recycled polyester.
9. Countertop: 100% Recycled glass with colored cement.

Tuesday, December 22, 2009

"Liefde" Retail Design WEBSITE & VIDEO

One thing that's always been stuck in my mind with our first introduction to the Interior Design department at Ringling were the interior animation projects they showed us to get us all excited about what laid ahead. In Interior Design there is SO much that we learn that does not even show visually in our projects. It's all knowledge about accessibility issues and guidelines, building codes, sustainability features and LEED points, and tons of technical data about material durability testing and fire ratings.

With this animation project however, the focus was solely on the visual design and the WOW factor. From the start I decided that I had to make this my pride and joy. I wanted to anything and everything to make this project beyond what I had imagined for it. I really am very happy with it. I think the song is what drove me to love the whole process of this project as much as I did. I enjoyed the level of commitment it required, I couldn't keep my mind away from it and dreaded leaving the labs for sleep.

It's projects like this that just further refine our skills for super-efficient time management and abilities to improvise and make something work when you encounter unexpected difficulties, because you really have to learn to be innovative so you can move on to the next thing and not lose any time. The visual quality is much better than shown here on youtube and the colors look very washed out compared to the original, but here it is!


"Liefde" Retail Store Design - Digital Design Studio - 3rd Year

My design philosophy for this retail store is to design a space where the customer can feel upon entering the store the feeling of embarking on a visual journey. While walking through the store, the colors throughout will transform from a yellowish-green to a rusty-orange and finally to a deep red, symbolizing the transformation of the leaves.

Opacity, light, and color being emphasized is inspired by the visual of looking up into trees and seeing the leaves illuminated from the light shining through and around their colorful silhouettes.

Concept Collage:

Floor Plan with designated spaces & Perspective drawing of the facade:

AutoCAD drafted elevations of the facade & Interior elevations:

Hand rendered color options for the facade:

Examples of how certain elements throughout the store were inspired:

Progress screenshots while building in 3ds Max:

Computer renderings of the facade:

Computer rendered birds-eye view showing color-changing floor inlays of leaves:

Accessories Display/ Lounge/ Shoe Display/ Fitting Rooms:

Thursday, September 24, 2009

Sunday, September 20, 2009

Hand Drawn Custom Casework Transaction Desk Detailing - Interior Design 3 - 3rd Year

We had to design a custom casework piece for a transaction desk for our retail store. My concept is Transformation and the inspiration is the changing of autumn leaves so I came up with this curved v-shape for the transaction desk. All the drawings are hand-drawn and show plan views, side views and blow-ups of detailing. 

Sunday, September 6, 2009

Furniture Detailing - Interior Design 3 - 3rd Year

The project was to select an existing piece of furniture in a classic design and analyze it's detailing and joinery. I chose a Chippendale Lyre table. We had to do hand drawings of the piece and close-ups demonstrating the detailing and joinery all with dimensions and callouts.

Rendering a Ring in 3ds Max - Digital Design Studio - 3rd Year

Getting back into the hang of things - have not worked with 3ds Max for four months, so we had the class period to create anything to familiarize ourselves with the program again.
 I created one of my rings, which I'm pretty set on to be the "product" to sell in my retail store design. 
Really anticipating the whole process of the Retail Store project to be an amazing experience :)
First couple are photographs of the actual ring, then the one created in 3ds Max.

Residential Design - Digital Rendering 3ds Max - 2nd Year

Our second project for Digital Rendering using 3ds Max software. The design was for a residence and we were give free reign over the design. The concept is “Liquid Mercury”. I had a blast incorporating the concept throughout the space. I tried to make the space feel as warm as possible since "liquid metal" does not sound very cozy to begin with. Most of the color palette is neutral with occasional touches of high-gloss lavender walls. It's definitely more on the sophisticated side - not very child-friendly, but this design style is overall something very different for me and I enjoyed pushing myself outside of what I was previously comfortable with.

Bubble Diagram:                                        Schematic Floor Plan:

Final Floor Plan:
Kitchen Elevation:                             Bedroom Elevation:
Hand Rendered Floor Plan:
Hand Rendered Kitchen Elevation:                       Hand Rendered Bedroom Elevation:
Building the shell in 3d Design Studio:                                     Working on placing lighting:

Living Room:
Living/Dining/Office View:
Dining Room with mercury bubble wall and chandelier:

Home Office:

Axonometric Views:
Presentation Boards: